{"id":41,"date":"2015-01-21T22:29:09","date_gmt":"2015-01-22T06:29:09","guid":{"rendered":"http:\/\/www.caravanleague.com\/?page_id=41"},"modified":"2017-01-29T16:04:40","modified_gmt":"2017-01-30T00:04:40","slug":"official-league-rules","status":"publish","type":"page","link":"https:\/\/www.caravanleague.com\/?page_id=41","title":{"rendered":"Official League Rules"},"content":{"rendered":"<p>These are the official rules in use at all official WCL games.<\/p>\n<hr \/>\n<h3>Official Rules, v0.4 of the Wasteland Caravan League<\/h3>\n<hr \/>\n<h4>BUILDING A DECK<\/h4>\n<p>Caravan decks consist of at least 30 and at most 54 cards from one or more traditional playing card se<span class=\"text_exposed_show\">ts. The deck may have a maximum of two of each card in a configuration that suits a player&#8217;s strategy. For example, a K\u2660 from Set A and a K\u2660 from Set B is acceptable, but adding a third K\u2660 from Set C would be illegal.<\/span><\/p>\n<p><span class=\"text_exposed_show\">A referee will inspect each player&#8217;s deck immediately prior to any tournament game, and will return it shuffled to the player. Each player in a tournament must, upon request, immediately surrender their deck for inspection to a referee.<\/span><\/p>\n<hr \/>\n<h4><span class=\"text_exposed_show\">RULES<\/span><\/h4>\n<p>Caravan is played with two players building three opposing piles (or &#8220;<em>Caravans<\/em>&#8220;) of numbered cards (A through 10). The goal is to outbid your opponent&#8217;s Caravan with the highest value of numbered cards without being too light (under 21) or overburdened (over 26).<\/p>\n<p>Before the game begins, the players may place bets on their own performance. The highest bid must either be matched or met with an all-in challenge. The winner of the game takes the entire pot, minus the remainder of any all-in challenges.<\/p>\n<p>The game begins with each player taking eight cards from their deck and placing one numbered card (A through 10) on each Caravan. Players may not discard during this initial round, unless they have less than three numbered cards on hand, as verified by a referee.<\/p>\n<p>Once both players have started their three Caravans, each player may do one of the following on their turn:<\/p>\n<ul>\n<li><span class=\"text_exposed_show\">Play one card and draw a new card from his or her deck to their hand.<\/span><\/li>\n<li><span class=\"text_exposed_show\">Discard one card from their hand into their discard pile and draw a new card from his or her deck.<\/span><\/li>\n<li><span class=\"text_exposed_show\">Disband one of their three Caravans by removing all cards from that pile and placing them on the discard pile.<\/span><\/li>\n<\/ul>\n<p><span class=\"text_exposed_show\">When a player&#8217;s deck is depleted, that player&#8217;s discard pile may be\u00a0shuffled once to becomes the new deck. If that player&#8217;s deck is depleted again, the player must forfeit the game.<\/span><\/p>\n<p>Caravans have a direction, either ascending or descending numerically, and a suit. The initial suit is determined with the first card placed on a caravan, the direction by the second. All subsequent cards must continue the numerical direction or match the suit of the previous card. Cards of the same numerical value cannot be played in sequence, regardless of suit. If a card is played which matches suit but does not follow the numerical direction, the direction of that Caravan is now considered changed.<\/p>\n<p><span class=\"text_exposed_show\">Face cards can be attached to numerical cards in any caravan in play, regardless of owner, and will affect them in various ways.<\/span><\/p>\n<hr \/>\n<h4><span class=\"text_exposed_show\">CARD VALUES<\/span><\/h4>\n<p><strong>JOKER<\/strong> &#8211; Played against numbered cards (A through 10), but its effects change based on whether it is an Ace or 2-10. Multiple Jokers may be played on the same card.<\/p>\n<p><span class=\"text_exposed_show\"><strong>ACE<\/strong> &#8211; Value of 1. Jokers played on Aces remove all other non-face cards of the Ace&#8217;s suit which are currently in play. E.g. a Joker played on an A\u2660 removes all Spades (except face cards and that specific A\u2660) which are currently in play.<\/span><\/p>\n<p><span class=\"text_exposed_show\"><strong>2-10<\/strong> &#8211; Listed value. Jokers played on these cards remove all other cards of this value from the table. E.g. a Joker played on a 4\u2660 removes all other 4s, other than that specific card, which are currently in play.<\/span><\/p>\n<p><span class=\"text_exposed_show\"><strong>JACK<\/strong> &#8211; Played against numbered cards (A through 10). Removes that card, along with any face cards attached to it.<\/span><\/p>\n<p><span class=\"text_exposed_show\"><strong>QUEEN<\/strong> &#8211; Played against numbered cards (A through 10). Reverses the current direction and changes the suit of the Caravan. Multiple Queens may be played on the same card.<\/span><\/p>\n<p><span class=\"text_exposed_show\"><strong>KING<\/strong> &#8211; Played against numbered cards (A through 10). Doubles the value of the card it is played on. E.g. a King played on a 9 doubles the value of that card to 18. Multiple Kings may be played on the same card, which will again double the value. E.g. 3 + K = 6, 3 + K + K = 12.<\/span><\/p>\n<hr \/>\n<h4><span class=\"text_exposed_show\">WINNING<\/span><\/h4>\n<p><span class=\"text_exposed_show\">A player&#8217;s Caravan is considered &#8220;<em>sold<\/em>&#8221; when the value of its cards is over 20 and under 27. The other player may still outbid by increasing the value of their opposing Caravan while still staying within the 21-26 inclusive range. When each of the three competing Caravans has sold, the game is over. In the event that one or more of the three Caravan values are tied between players, the game continues until all three Caravans have sold. The player with two or more sales wins the pot.<\/span><\/p>\n<hr \/>\n<h6>Changelog: 0.4 Added rule about reshuffling discards into new deck to avoid intentionally drawn out games.<br \/>\nChangelog: 0.3 Added language about necessary discards during start, and direction changes through same suit numericals.<br \/>\nChangelog: 0.2 Added language about deck inspections by referees, discard piles and all-in pots.<\/h6>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>These are the official rules in use at all official WCL games. Official Rules, v0.4 of the Wasteland Caravan League BUILDING A DECK Caravan decks consist of at least 30 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_acf_changed":false,"nf_dc_page":"","footnotes":""},"class_list":["post-41","page","type-page","status-publish","hentry"],"acf":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.caravanleague.com\/index.php?rest_route=\/wp\/v2\/pages\/41","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.caravanleague.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.caravanleague.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.caravanleague.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.caravanleague.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=41"}],"version-history":[{"count":6,"href":"https:\/\/www.caravanleague.com\/index.php?rest_route=\/wp\/v2\/pages\/41\/revisions"}],"predecessor-version":[{"id":73,"href":"https:\/\/www.caravanleague.com\/index.php?rest_route=\/wp\/v2\/pages\/41\/revisions\/73"}],"wp:attachment":[{"href":"https:\/\/www.caravanleague.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=41"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}